According to IDC (International Data Corporation) provides online game market report pointed out that, in 2007, the scale of US's online game market reached 289.9 one million U.S. dollars (about NT $ 900 billion New US dollars), representing a growth of 15.2% over the previous year, showing that US game industry driving the output value is growing year by year, to become a very important part in the digital content industry.
US, as one of the top three online game market in the Asia-Pacific region, the game industry to face the raging between China and South Korea, and how to find their own position and footsteps? The the seven heavyweight game industry - Gamania Funtown, Red Pepper, Wayi International, Game Amoy UserJoy Webzen, combined with Yahoo! Yahoo! organizing the inaugural 2008 Online Game Show ", to" Focus Community "concept, the use of online game trade show marketing.